I get where you are comign from Dolphin. There is little in the way of breakdowns in this type of game, hence the long time I spent getting round to doing it for real as I simply didn't know where to start. My favourite recommendation in this area would be anything you can find on Jeremy Soul, admittedly not a lot, but whenever I've come across his stuff it's spot on.
This YouTube video gives a nice breakdown, simply put, into how he thinks of Day Game and working towards a close:
YouTube - Pickup Artist / PUA Soul and Vercetti Analyze Direct Day Game